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Really? Right click to remove from a socket. Path of Exile Wiki is a FANDOM Games Community. While a Unique Enemy is in your Presence, General's Cry has (39-41)% increased Cooldown Recovery Rate While a Pinnacle Atlas Boss is in your Presence, General's Cry has (48-50)% increased Cooldown Recovery Rate (30-32)% chance to Avoid Elemental Ailments While a Unique Enemy is in your Presence, (39-41)% chance to Avoid Elemental Ailments You can still use a crafting bench even after you've dismissed that master from your hideout. Nothing more, nothing less. ", Fellshrine stood as a holy bastion opposite the, One by one, they stood their ground against a creature. If no specific monster is targeted, one is picked at random. Creates a sudden burst of cold in a targeted area, damaging enemies. Function: CargoSQLQuery::run The empire is both the tree and the fruit. While you have this buff, monsters that enter an area around you will be Withered. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Create an account to follow your favorite communities and start taking part in conversations. Features such as crafting bench options are, as a result, no longer unlocked by grinding master missions, and are instead unlocked by encountering specific locations, situations or completing specific objectives. Totem skills with a cooldown will apply that cooldown both to placing the totem and to the totem's use of the skill. Search the whole modpool to find desired mods. Teleports the character to a nearby monster and attacks with a melee weapon. Pristine + w/e combination you like, you should hit something decent (T3+ life and res) within 3ex budget, and starting with ilvl 84 is more ideal. RatchetMyPlank 2 yr. ago. Travel to this Map by using it in a personal Map Device. Place into an item socket of the right colour to gain this skill. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming . Most of them can be found in the campaign Acts, The Labyrinth, and maps. man this stuff is so confusing lol. Second Wind Support support skills such as attack, spell and warcry that have cooldown. Maps can only be used once. Fixed a bug where items with a fixed number of. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. Summon 4 additional Skeleton Warriors with. PoE Flasks applied to you have increased Effect Craft Recipe, PoE increased Damage per Endurance Charge Craft Recipe, Activate 250 Searing Exarch Altars with Wrath of the Cosmos allocated PoE, Utah Jazz Roster NBA 2K21 Ratings Team Badges, NBA 2K21 Win Triple Threat Offline Rewards Season 3 Agenda, PoE to maximum Fortification while Focused Craft Recipe, A Familiar Call Divination Card PoE Farming Jewellery of Farrul, Skin of the Loyal Build Guide & Price PoE Simple Robe, (68)% increased Cooldown Recovery Rate, (912)% increased Cooldown Recovery Rate, Focus has (2125)% increased Cooldown Recovery Rate, Immune to Ailments while Focused and Focus Cooldown Recovery 0. Set the iLVL of your item to optimize your results by blocking certain mods. Cooldown time can be changed with different sources of Cooldown Recovery Rate. This tool is a work in progress and as such do not take every result you see as a fullproof pin-point accurate number. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If cast time is 1 second and cooldown is 4 seconds the next use of skill can be started after 5 seconds. I already got my shaper belt with just t1 cdr and t1 spell on flask. "Fusing the parasite with another ring has manifested unpredictable effects. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). Using a skill or losing the Elusive buff ends this skill's effects. Cannot be used while already Elusive.Withered lasts 3 seconds+(0-6) to radiusCannot be Cast or Triggered while ElusiveGrants ElusiveThis Skill's Cooldown does not recover during its effect(0-38)% increased Effect of Elusive from this SkillBuff grants PhasingInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area Additional Effects per 1% Quality: 0.5% increased Effect of Elusive from this SkillPlace into an item socket of the right colour to gain this skill. Relentlessness. The following unique items related to cooldown: Please consider helping keep the wiki up to date. While you have this buff, monsters that enter an area around you will be Withered. Formula for cooldown reduction multiplier is following: 1/ (1+X), where X is the sum of all increases to cooldown recovery speed you have from all sources. Crafting Recipes that were previously unlocked in Maps that have been removed are now found within other Maps currently on the Atlas. Overhauled Mastercrafting: You now have a single Crafting Bench in your Hideout that covers all item types and crafting mods. Check the to-do list of updates needed for version 3.14.0. See the total converted costs in chaos of your crafting setup in relation to your league (You can set your own custom prices if need be). CDR means CoolDown Recovery. The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. Mulefactory: buy cheap PoE currency instant delivery (6% off coupon: poeitems ). Crafting a mod follows the normal affix rules. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. "Whatever these maps are, it is clear they are dangerous. Alt spam your shaper belt until t1 Cooldown recovery and that being the only influence mod on it. Right click to remove from a socket. /r/PathOfExileBuilds is a specialised sub for discussing Path of Exile Builds and Mechanics. adghar basically summed it up already in his first post, but a shorthand is #% increased cooldown recovery can literally be read as "#% increased trigger's per second", but you have to take into account breakpoints. Harvest aug caster to get t1 % spell damage during any flask effect. Performs a series of quick teleports towards a targeted location. Grants a buff that increases movement speed for a duration. While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (48-50)% increased Cooldown Recovery Rate. Shares a cooldown with other Blink skills. If there are stored uses, cooldown stacks after consuming uses of skill and do not overlap. Check the to-do list of updates needed for version 3.14.0. Now has a 200% Cost and Reservation Multiplier (previously 125%). Path of Exile Wiki. The empire is both the tree and the fruit. Right click this item then left click on a magic or rare item to apply it. Harvest craft any other filler mods you might want on it like life,res,es etc 6.GG, Damn where you were when I bricked my belt. Find out the outcome of a slam (exalt, conqueror orb, regal) by building your item and blocking mods. Right click to remove from the Socket. Many features are still in an experimental stage and might require fine-tuning. Maps can only be used once. Right click to remove from the Socket. Right click this item then left click a socketed item to apply it. . In fact the answer is 60 miles / (120 miles / hour) = 0.5 hours. Right click to remove from the Socket. Using a skill or losing the Elusive buff ends this skill's effects. What is the general process to doing this? Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. 3.20.1b Patch Notes: Betrayal crafts that reroll socket numbers, . If using the "Attack in Place" option, the direction is reversed. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Last edited by adghar on Jul 7, 2021, 12:09:52 AM. Urgent Orders SupportUrgent Orders SupportWarcry, SupportIcon: oLevel: (1-20)Cost & Reservation Multiplier: 130%Requires Level 31Supports warcry skills.Supported Skills have +2 seconds to CooldownSupported Skills have (50-69)% increased Warcry Speed Additional Effects per 1% Quality: Supported Skills have 0.5% increased Warcry SpeedThis is a Support Gem. Cooldown usually starts after firstactionof using skill known ascast time, but there could be exceptions. Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`strength_percent` > 50 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 (60-90)% increased Unveiled Modifier magnitudes. The cooldown can be bypassed by expending a Frenzy Charge. Greater Eldritch Ichor adds a Greater Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. Fear can be instilled by the smallest entity. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Abyss Jewels can give 2-3% increased cooldown recovery rate per abyss jewel. Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`dexterity_percent` < 35 AND `cargo__skill_gems`.`strength_percent` < 35 AND `cargo__skill_gems`.`intelligence_percent` < 35 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 Supported Skills have +2 seconds to Cooldown. Here is the latest Eldritch Boots Implicit Guide, hope it will be useful to you! Some veiled mods can only drop from a specific Immortal Syndicate member. PoE CDR: Cooldown Recovery Rate What is CDR? Place into an item socket of the right colour to gain this skill. 5. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Right click to remove from a socket. This would prevent the undesirable edge case of no cooldowns, but also cause less of a "diminishing returns feeling" (diminishing return of seconds saved over investment). Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. getting 100% is almost impossible, and even when you get it, its actually only 50%, makes it such a waste of money, time, and effort. In other words, all 3 uses will be recovered after all 3 cooldowns end, after 24 seconds (3 x 8 second), since the start of the first cooldown. Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. anything else is a waste of time which means ACoC is pointless unless you're hitting that 52% (requires 30% combined from belt and boots before ACoC does anything) timing guide. Reforges the colour of sockets on an item. Cooldowntime can be changed with different sources ofCooldown Recovery Rate. Follow our website for the latest 3.18 news. Creates a sudden burst of cold in a targeted area, damaging enemies. Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. Why is 84 more ideal, I dont get that. The bench levels up with the master and has more options with each level. In other words, all 3 uses will be recovered after all 3 cooldowns end, after 24 seconds (3 x 8 second), since start first cooldown. The cooldown can be bypassed by expending a Frenzy Charge. "Masters of wit, strength and cunning. - If you exceed this APS, your Ice Spear trigger rate will not catch up and you will lose DPS. The cooldown can be bypassed by specific mechanics depending on the skill e.g. PoE Fossil Crafting Guide: PoE Blight 3.8 - Perfect Fossil Crafting Quality & Drop Location, on Unique . The next use can be performed after cooldown time passes, except when there are stored uses. . Contents 1 Unique items 2 Passive skills 2.1 Life recovery 2.2 Mana recovery 2.3 Flask recovery rate Log In Create Account Contact Support. The following types of crafted modifiers can only unlock from specific veiled items dropped by a Immortal Syndicate member. Place into an allocated Jewel Socket on the Passive Skill Tree. When it comes to finding a use for surplus, "Your name is Demon Slayer? Presumably they implemented it this . While a Unique Enemy is in your Presence, 13% increased Movement Speed, While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed, While a Unique Enemy is in your Presence, 7% increased Action Speed, While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed, Drops Scorched Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 11 seconds, Drops Brittle Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 11 seconds, Drops Sapped Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 11 seconds, While a Unique Enemy is in your Presence, +(2930)% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Fire Resistance, While a Unique Enemy is in your Presence, +(2930)% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Cold Resistance, While a Unique Enemy is in your Presence, +(2930)% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Lightning Resistance, While a Unique Enemy is in your Presence, +(2223)% to Chaos Resistance, While a Pinnacle Atlas Boss is in your Presence, +(2829)% to Chaos Resistance, While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge, While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance, While a Unique Enemy is in your Presence, 19% increased Totem Placement speed, While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed, While a Unique Enemy is in your Presence, 19% increased Brand Attachment range, While a Pinnacle Atlas Boss is in your Presence, 23% increased Brand Attachment range, (4648)% increased Effect of the Buff granted by your Flame Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Flame Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Flame Golems, (4648)% increased Effect of the Buff granted by your Ice Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Ice Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Ice Golems, (4648)% increased Effect of the Buff granted by your Lightning Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Lightning Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Lightning Golems, (4648)% increased Effect of the Buff granted by your Stone Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Stone Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Stone Golems, (4648)% increased Effect of the Buff granted by your Chaos Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Chaos Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Chaos Golems, (4648)% increased Effect of the Buff granted by your Carrion Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Carrion Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Carrion Golems, Flesh Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Flesh Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (2829)% increased Effect, Bone Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Bone Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (2829)% increased Effect, Spirit Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Spirit Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (2829)% increased Effect, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Ignited, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Ignited, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Frozen, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Frozen, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Shocked, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Shocked, While a Unique Enemy is in your Presence, (3941)% chance to Avoid being Stunned, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid being Stunned, While a Unique Enemy is in your Presence, (2223)% increased Onslaught Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Onslaught Effect, While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate, (4850)% increased Armour from Equipped Helmet and Gloves, While a Unique Enemy is in your Presence, (5861)% increased Armour from Equipped Helmet and Gloves, While a Pinnacle Atlas Boss is in your Presence, (6770)% increased Armour from Equipped Helmet and Gloves, Ignites you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 16% faster, Poisons you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster, Bleeding you inflict deals Damage 10% faster, While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 16% faster, Gain 6% of Physical Damage as Extra Fire Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage, Gain 6% of Physical Damage as Extra Cold Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage, Gain 6% of Physical Damage as Extra Lightning Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage, Gain 6% of Physical Damage as Extra Chaos Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage, Regenerate 0.3% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, (3941)% increased Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Stun Threshold, (3032)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (3941)% increased Cooldown Recovery Rate of Travel Skills, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (2930)% increased Warcry Speed, While a Pinnacle Atlas Boss is in your Presence, (3334)% increased Warcry Speed, Enduring Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Enduring Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (4850)% increased Cooldown Recovery Rate, Intimidating Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Intimidating Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (4850)% increased Cooldown Recovery Rate, Attacks Exerted by Seismic Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (4647)% increased Damage, Attacks Exerted by Ancestral Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (4647)% increased Damage, (1617)% increased Rallying Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Rallying Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Rallying Cry Buff Effect, (1617)% increased Battlemage's Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Battlemage's Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Battlemage's Cry Buff Effect, Infernal Cry has (3032)% increased Area of Effect, While a Unique Enemy is in your Presence, Infernal Cry has (3941)% increased Area of Effect, While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (4850)% increased Area of Effect, General's Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, General's Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, General's Cry has (4850)% increased Cooldown Recovery Rate, (3032)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (3941)% chance to Avoid Elemental Ailments, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (5861)% chance to Avoid Bleeding, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid Bleeding, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Poisoned, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Poisoned, While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, (2223)% increased Elusive Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Elusive Effect, While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage, While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage, .linkback a{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #E4E4E4; border-radius:10px; background-color:#E4E4E4; background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;}.linkback a:hover{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid 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