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Jormungandr is god suitable for teamfights. As he can put out some CRAZY damage numbers, especially with a bruiser build. [notes] => Odin help us. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. [god_id] => 9 Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. [god] => Array This effect is not interrupted by damage but is interrupted by hard Crowd Control. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. The initial countdown will not start until you leave the fountain. Can be upgraded at level 15. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. ( If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. [god_id] => 74 Best tip for this matchup, but lots of wards and watch for ganks. [scoreVal] => 4 Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Cooldown - 170s. SMITEFire is the place to find the perfect build guide to take your game to the next level. Want to support SmiteFire with an ad-free experience? Both of you do good damage, and this matchup really comes down to your ADC and coordination. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. ) Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This can only occur once every 20 seconds. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. May even give you the killing blow with your 2 damaging abilities. This consumable heals 250 Health over 25 seconds. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Using this item allows you to teleport to any allied structure or ward while Rooted in place. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Amazing Passive: Combustion. You can be reasonably aggressive in this matchup provided your ADC allows for it. [scoreVal] => 2 Like Ares, if Baron solo ults you, he's an idiot. Cooldown - 110s. [url] => ares ) After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. ) SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) Apocalypse. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. 1. This guide has not yet been updated for the current season. 1. 1. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. ( Jorm thrives as a front line bruiser character. [notes] => He's obnoxious and you really can't do anything to pressure him. [notes] => If you get frozen, it will hurt. 1. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. [scoreVal] => 4 Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. ( [god] => Array Copyright 2019 SMITEFire | All Rights Reserved. If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. This can stack up to 3 times. [url] => geb Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. Good burst and bleed damage. ) ( ) There is no reason anyone should miss a chain on someone as big as Jorm. When in doubt, just assume it doesn't work. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Vote received! It's good for pen and attack speed. Array [god_id] => 68 And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [url] => fafnir Would you like to let the author know their guide helped you and leave them a message? Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Targets hit take 7.5% increased damage for 5s, stacking 2 times. PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. [display_name] => Apollo And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Can be upgraded at level 20. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Using this item allows you to teleport to any allied structure or ward while Rooted in place. ) Join. Please verify that you are not a bot to cast your vote. [god_id] => 93 [god_id] => 110 Would you like to let the author know their guide helped you and leave them a message? [scoreVal] => 3 PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Please verify that you are not a bot to cast your vote. [god_id] => 48 The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. [god] => Array Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This author would like to receive feedback. ( You may still move. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. ) Cooldown - 110s. Their Attack Speed is reduced by 25% for the duration. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ) If the target has over 2000 Health, your ability bonus damage scales up. You definitely out damage him, and I would say that your wave clear is superior. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. this effect lasts 15s and is doubled if you are the one who picks up the spike. 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. Best Jormungandr build guides for Smite 2023. I want to receive promotions from our partners. [scoreVal] => 1 GLYPH - 15% of your Physical Protections are converted to Magical Protections. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. this can only occur once every 45 seconds. This item can not be used if you have taken or dealt damage in the last 3s. ( Armageddon. Array Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. SmiteGuru 2014-23. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. ) Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. [scoreVal] => 4 [scoreVal] => 4 Though I probably didn't need to tell you that. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Ultimate provides a good escape and has fantastic peel potential . [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. 1. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. ( SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. ( You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Please consider supporting us by whitelisting us in your ad blocker! As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! So, I suggest you should use Ymir damage (solo), support. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. ( #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! 1. [display_name] => Kuzenbo [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. ( Taking damage from Enemy gods breaks Stealth. ) Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. [god] => Array If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). 1. I'd be happy to share a damage build I've been working on if you'd like. [notes] => Geb out tanks you, no contest. PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. 24 days ago. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. There isn't much to the mirror match, if you play better, you will win. Please verify that you are not a bot to cast your vote. 1. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Both of you do good damage, and this matchup really comes down to your ADC and coordination. Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. If she's paired with someone like Xing Tian, you will die. a lot. The issue here is that he provides a lot of support to his team, more than you. Array ( The issue here is that he provides a lot of support to his team, more than you. Patch 9.9 by SorHades - 4 months ago. ) You can support us ad-free for less than $1 a month! [notes] => This is specifically Fenrir support. Your biggest advantage in this matchup, Ares can't ult you. ) Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. [god_id] => 3 I want to receive promotions from our partners. 1. ) Instead, he gets Dazed. I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. ( Stacks provide 1 Physical and Magical Protection. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. Array Incredible Burst/Damage Potential. Jormungandr. It's the n1 item for magical gods in due for a reason. ( Funnily enough, Ares really is the best and the worst matchup simultaneously. 1. Ult to escape/ regroup with teammates in need. I've had a Skadi do more than half my health in a single ability, it isn't fun. Excellent Mobility with Path of Flames. Please consider supporting us by whitelisting us in your ad blocker! Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. The extra movement and attacks speed help as well. [url] => jormungandr AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. ( SMITEFire is the place to find the perfect build guide to take your game to the next level. Jormungandrs Basic Attacks do not proc item hit effects. [god_id] => 87 Array This is specifically Fenrir support. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. ( [god_id] => 77 ) Essentially, this matchup will be won by whichever ADC is able to stay in lane. Want to support SmiteFire with an ad-free experience? Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. I want to receive promotions from our partners. [url] => sylvanus Smite's Jormungandr season 9 builds page. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. So, I suggest you should use Ganesha damage (solo), support. ) PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. ) The Solution I think Jormungandr needs more versatility in his kit. [url] => sobek You out damage geb, no contest. Smite is an online battleground between mythical gods. ) ( Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). [notes] => This is a provisionally easy ranking. [scoreVal] => 3 [scoreVal] => 3 ( ( Today we will be playing the new character Jormungandr, with a full damage build! - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). [scoreVal] => 3 Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. You can support us ad-free for less than $1 a month! Cabra out damages you, even in support, though that's about his only benefit. Vote received! - Warding Sigil: A good defense item against 2 magical gods in lane. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. ) Cooldown - 150s. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. Smite is an online battleground between mythical gods. [display_name] => Aphrodite Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. This is a provisionally easy ranking. [god_id] => 85 Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. Or you could play Cabra, he works better for this and is just as fun. [god] => Array [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. Smite: BRUISER/ DAMAGE Jormungandr Build - THIS BUILD IS GOD TIER! - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. The two of you are fairly even in terms of damage output early game, and he cannot ult you. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Max 50 stacks. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [god_id] => 69 This effect cannot trigger more than once every 110s. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Jormungandr counter Tips. Using this item allows you to teleport to any allied structure while Rooted in place. AURA - You gain 6 GP5 if you have the lowest gold on your team. Subsequent hits on the same target do half the bonus damage for the next 3s. This can only occur once every 15 seconds. Additionally, their Damage Dealt is reduced by 15%. [god] => Array ( Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. ( I've done this, it's fun as hell. Extra damage after the first instance is halved. AURA - Enemy gods within 55 units have their healing reduced by 20%. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. Please keep this in mind while reading. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Array His bugle blast with proc your passive if he's right next to you. Most auto attack assassins absolutely shred him if he's out of position. [notes] => His Silence Counters Your Second and 3 Ability ) [god] => Array - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Can be upgraded at level 20. Subsequent hits on the same target do half the bonus damage for the next 3s. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. Array Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Cooldown - 130s. [scoreVal] => 4 And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. You can be reasonably aggressive in this matchup provided your ADC allows for it. So could you play a jungler, yeah, sure. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. 1. You can build Chronos before Magus if you want extra cooldown early. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. ) Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. [url] => ymir ( Yemoja really can't compete with the damage you can put out if you play him right. [display_name] => Kumbhakarna [url] => khepri If you kill an enemy god you gain 3 stacks and 21 gold immediately. Like Ares, if Baron solo ults you, he's an idiot. Your email address will not be published. Copyright 2019 SMITEFire | All Rights Reserved. 103. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. [scoreVal] => 3 ) Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Best build Ganesha: Damage (Solo)/Support. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. Cooldown - 200s. Ganesha will be a rough fight. ) [god_id] => 96 Please keep this in mind while reading. Odin help us. If you like Jormungandr tank, you can refer this way. [god_id] => 28 ) Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. [notes] => Honestly, just charge her, she really can't stop you. - YouTube This game was super fun and it got intense towards the end! [display_name] => Skadi Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. PASSIVE - 10% of your Mana from items is converted to Magical Power. - Jormungandr Smite Arena Season 9 The. Array [display_name] => Hades Overextending or getting ganked will result in either Baccus or Jorm dying. Feel free to swap it for whatever you'd like. The physical and magical defense items can and should be switched out if needed. If she ults you, ult out. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. [url] => anhur [url] => cabrakan The two of you are fairly even in terms of damage output early game, and he cannot ult you. Array [url] => kuzenbo ) Jorm is not a traditional "Help the Team" support. First off, Skadi just hurts. [url] => cthulhu Cooldown - 130s. [display_name] => Yemoja If the target has over 2000 Health, your ability bonus damage scales up. 75 Stacks). You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. [url] => izanami 1. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. Bancroft is 200 power and the lifesteal is insane. So, I suggest you should use Jormungandr solo, tank. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. I've had a Skadi do more than half my health in a single ability, it isn't fun. Lots of CC (Slows, Knockups, Trembles). [url] => anubis [notes] => Ouch, just ouch. His bugle blast with proc your passive if he's right next to you. All rights reserved. ) WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. You can support us ad-free for less than $1 a month! Today we played as Jormungandr and built him. ) ( Browse Jormungandr pro builds, top builds and guides. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [notes] => Heimdallr can, and probably will hurt you with his auto's. [scoreVal] => 2 ( ( You can see the most recently updated guides on the browse guides page. This field damages and slows Enemies inside of it every second. [god_id] => 6 Q.) SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. 1. ) ( Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. But if you love Jorm, and just want to have a bit of fun, go for it. ) Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Array Hi-Rez Studios, Inc. All rights reserved. Strong and Fast Basic attack damage. He must travel 2 more times. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. [scoreVal] => 3 ) This relic has 2 charges. [god_id] => 23 13. r/Smite. Vote received! [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Copyright 2019 SMITEFire | All Rights Reserved. He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. Targets hit take 5% increased damage for 5s, stacking 2 times. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. ( Cloak -> Cloak of Concentration -> Spirit Robe.